Crawling system for Unreal Engine
Crawling (prone) system with arms, animations and IK ground detection. Routes based on Splines.
Crawling (prone) system with arms, animations and IK ground detection. Routes based on Splines.
Recently I participated in a UX/UI training for talking about Satellite 5. Organized in...
After 2 years since the begginning of this project, finally I can show how...
Erasmus+ Youth is one of the best things I´ve found about Erasmus+ program. Last...
It´s been a while since I dont post anything new, but April and May...
Last month I was able to participate in the first Wikidata hackathon UA contest...
It´s been a while since I developed a sword and shield online fighting system...
In the last 6 months I had the oportunity of stuying abroad with an...