Halo inspired medals system & HUD for UE4

 

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Some time ago I started a Halo inspired project and now I´m releasing part of It´s content to the community. It consists on a complete Online Multiplayer scoreboard system with medals & kill announcements

It aims to be part of a project aswell as a learning resource about the basics of Multiplayer Replication in Unreal Engine 4 and the use of GameMode, GameState and PlayerState classes

Forum topic: https://forums.unrealengine.com/community/work-in-progress/1530408-halo-inspired-medal-system-kill-message-score-indicator

Features:

  • GameMode, GameState, PlayerState & PlayerCharacter example for online multiplayer game
  • Add new medals with easy (unlimited ammount inside a DataTable)
  • Sound effects for medals
  • Medal queue (if player gets too many medals, they will be appearing in order one after another when there is space enought)
  • Medal sound queue (medals appear instantly, but voices are queued to play one after each other)
  • Player kill menu with weapon, team colors and ownership indicator
  • Team scoring menu with remaining time, max goals and indicator of your team
  • “Team scored” animation in scoring menu
  • Scoreboard with player customization & live update